英雄连2有的玩家说画面、声音以及游戏卡等影响了游戏,那么我们可以自己动手在文本中修改以上这些内容,修改之后可以让游戏更加流畅,下面是修改方法
关于阴影、后期处理、声音质量的文本修改方法
打开设置没看到取消阴影, 因为想把画质开高,就改txt了.
文件位置:
win7我的文档里: C:\Users\Administrator\Documents\My Games\Company of Heroes 2
文件名: configuration_system
只改value= #
别改valuetype
configuration =
{
[1] =
{
setting = "window",
value = 0,
valueType = 1,
},
[2] =
{
setting = "shadows", 阴影.改成0就没了
value = 0,
valueType = 2,
},
[4] =
{
setting = "postprocessing", 后期处理,改成0就没了
value = 0,
valueType = 1,
},
[5] =
{
setting = "mousescroll",
value = 128,
valueType = 2,
},
[6] =
{
setting = "refreshratedenominator",
value = 1000,
valueType = 2,
},
[7] =
{
setting = "musicvolume",
value = 255,
valueType = 2,
},
[9] =
{
setting = "soundquality", 声音质量 0~2
value = 2,
valueType = 2,
},
[11] =
{
setting = "graphicsquality", 画质, 0~5
value = 5,
valueType = 2,
},
[12] =
{
setting = "modeldetail", 模型细节
value = 511,
valueType = 2,
},
[13] =
{
setting = "soundreverb",
value = 2,
valueType = 2,
},
[14] =
{
setting = "effectsfidelity", 特效, 0 ~ 3
value = 3,
valueType = 2,
},
[15] =
{
setting = "keyscroll",
value = 128,
valueType = 2,
},
[16] =
{
setting = "texturedetail", 画质细节, 我之前调了个1感觉没什么区别...
value = 0,
valueType = 2,
},
[17] =
{
setting = "worldviewquality", 世界视角的画质, 0~2
value = 2,
valueType = 2,
},
[21] =
{
setting = "physics", 物理效果, 0~3
value = 3,
valueType = 2,
},
[22] =
{
setting = "reflections", 反射(指的就是水吧), 0~1
value = 1,
valueType = 1,
},
[23] =
{
setting = "sfxvolume",
value = 255,
valueType = 2,
},
[25] =
{
setting = "width",
value = 1680,
valueType = 2,
},
[26] =
{
setting = "verticalsync", 同步
value = 0,
valueType = 2,
},
[27] =
{
setting = "ambocclquality", 环境光反射
value = 2,
valueType = 2,
},
[28] =
{
setting = "soundfrequency",
value = 44100,
valueType = 2,
},
[30] =
{
setting = "shrubsdetail", 花花草草,我不知道极限是几...
value = 1,
valueType = 2,
},
[31] =
{
setting = "shaderquality", 著色器, 依旧不知上限是几
value = 1,
valueType = 2,
},
[33] =
{
setting = "mastervolume",
value = 255,
valueType = 2,
},
[34] =
{
setting = "screengamma",
value = 3,
valueType = 2,
},
[35] =
{
setting = "soundconfig",
value = 7,
valueType = 2,
},
[37] =
{
setting = "raindetail", 雨的效果
value = 2,
valueType = 2,
},
[38] =
{
setting = "antialiasing", 抗锯齿
value = 0,
valueType = 2,
},
[39] =
{
setting = "height",
value = 1050,
valueType = 2,
},
[40] =
{
setting = "modelquality", 模型画质, 应该可以高于1的吧,有兴趣的试试.
value = 1,
valueType = 2,
},
[41] =
{
setting = "effectsdensity", 效果密度, 0~3
value = 3,
valueType = 2,
},
[42] =
{
setting = "terraindetail", 地形细节, 0~3
value = 3,
valueType = 2,
},
[43] =
{
setting = "speechvolume",
value = 255,
valueType = 2,
},
[44] =
{
setting = "snowdetail", 雪, 如果没猜错,应该是 0~3.
value = 2,
valueType = 2,
},
[45] =
{
setting = "soundvoices",
value = 128,
valueType = 2,
},
[46] =
{
setting = "refreshratenumerator",
value = 59954,
valueType = 2,
},
}
version = 1010